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49 lines
1.4 KiB
JavaScript
49 lines
1.4 KiB
JavaScript
const Constants = require('../util/Constants');
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const Collection = require('../util/Collection');
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const ClientUserChannelOverride = require('./ClientUserChannelOverride');
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/**
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* A wrapper around the ClientUser's guild settings.
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*/
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class ClientUserGuildSettings {
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constructor(data, guild) {
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this.guild = guild;
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this.client = data.client;
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this.channelOverrides = new Collection();
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this.patch(data);
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}
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/**
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* Patch the data contained in this class with new partial data.
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* @param {Object} data Data to patch this with
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*/
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patch(data) {
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for (const key of Object.keys(Constants.UserGuildSettingsMap)) {
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const value = Constants.UserGuildSettingsMap[key];
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if (!data.hasOwnProperty(key)) continue;
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if (key === 'channel_overrides') {
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for (const channel of data[key]) {
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this.channelOverrides.set(channel.channel_id,
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new ClientUserChannelOverride(this.client.user, channel));
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}
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} else if (typeof value === 'function') {
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this[value.name] = value(data[key]);
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} else {
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this[value] = data[key];
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}
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}
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}
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/**
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* Update a specific property of the guild settings.
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* @param {string} name Name of property
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* @param {value} value Value to patch
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* @returns {Promise<Object>}
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*/
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update(name, value) {
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return this.guild.client.api.guilds(this.guild.id).settings.patch({ data: { [name]: value } });
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}
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}
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module.exports = ClientUserGuildSettings;
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