abalabahaha
cd25848bdc
voiceStateUpdate stored per-server, some docs
2016-01-30 14:11:21 -08:00
meew0
634a5bd737
Fix the webdists, this fixes #170 .
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Particular problems and how they were resolved:
- The `fs-extra` module, used exclusively by TokenCacher, didn't have a browser version. I rewrote TokenCacher to not use fs-extra (see fdd4cfc7cc )
- TokenCacher wouldn't work in the browser anyway due to lack of a file system. I made a shim (`Util/TokenCacher-shim.js`) that implements all TokenCacher functionality as null implementations, this causes `login` to always make a request.
- Compressed packets couldn't be parsed because neither node's Buffers nor zlib were working correctly. Initially I tried to make a browser-only parser class that parses compressed `Blob` packets, but this didn't work out, so I just disabled compression by default.
2016-01-30 14:17:27 +01:00
abalabahaha
ee2172c1d5
memberHasRole, membersWithRole
2016-01-29 17:02:40 -08:00
abalabahaha
be083b717e
Merge pull request #168 from hydrabolt/issue/144
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Allow moving users to voice channels
2016-01-29 14:04:05 -08:00
meew0
fe9911acc2
Don't require a server for moveMember
2016-01-29 23:03:12 +01:00
abalabahaha
2c6cbb6675
Merge remote-tracking branch 'ntay/sendfile-original-name' into indev
2016-01-24 16:15:28 -08:00
Nicholas Tay
3a8f1ddbf9
Optional sendFile name callback and remove extra logic
2016-01-25 10:35:44 +11:00
meew0
042d7d1dbe
Add voice channel moving, not quite working yet
2016-01-24 23:22:24 +01:00
meew0
3caf1f74cc
Allow tokens to be used for login, fixes #159
2016-01-24 14:33:39 +01:00
Nicholas Tay
47f35a942c
Make sendFile() use original file name by default
2016-01-24 21:23:09 +11:00
abalabahaha
68435f0619
Handle unavailable guild, fix default getChannelLogs limit
2016-01-18 17:46:15 -08:00
meew0
345d0da72b
Merge branch 'CKing-patch-3' into indev
2016-01-16 16:00:05 +01:00
Ch. König
8571723ec1
Make destroy return a promise
2016-01-16 15:22:01 +01:00
abalabahaha
fc58a0d5cf
Attempting getInvites
2016-01-13 20:32:07 -08:00
meew0
f51fecf726
Fix parameter callback checks not setting default arguments
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The `typeof X === "function"` checks to check whether the callback replaces any default arguments didn't set the default arguments afterwards, so internal functions would sometimes get called with the wrong attributes. This is now fixed.
2016-01-05 21:27:58 +01:00
meew0
fee5cade9e
Client wrapper for updateServer
2016-01-05 21:23:00 +01:00
abalabahaha
404829a19d
Change gameID (Deprecated) to game
2016-01-04 20:46:28 -08:00
abalabahaha
69bffc6279
Finish renaming setChannelTopic
2016-01-04 20:37:15 -08:00
abalabahaha
718f0b9543
Rebuilt lib for dev and getInvite
2016-01-02 18:24:55 -08:00
meew0
9325e1fbb5
Fix parentheses typo in setPlayingGame args list
2015-12-31 20:29:15 +01:00
meew0
ea3ac96f13
Fix some very minor inconsistencies
2015-12-31 20:23:30 +01:00
meew0
9cfd287020
Replace awaitResponse on-the-fly callback with dataCallback
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I overlooked it previously.
2015-12-31 20:21:59 +01:00
meew0
385da190ba
Give the setPlayingGame callback a default value
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to be consistent with other functions.
2015-12-31 20:21:03 +01:00
meew0
f018ccebed
Add a callback to setPlayingGame
2015-12-31 20:20:36 +01:00
meew0
2c565ebfaf
Call the callback in destroy, its callback was previously unused
2015-12-31 20:20:17 +01:00
meew0
a0ffbdb208
Replace on-the-fly callbacks with dataCallback everywhere
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Also fixes various code-style and comment issues I've noticed.
2015-12-31 20:19:25 +01:00
meew0
d668ec8632
Use dataCallback for banMember, unbanMember and kickMember.
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Fixes #112 , #113 and #114 .
2015-12-31 20:09:25 +01:00
meew0
ba93a6e224
Rename constructErrorCallback to errorCallback
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to be more consistent with dataCallback.
2015-12-31 19:09:02 +01:00
meew0
f50c910af3
Create a utility function to wrap those on-the-fly callbacks
2015-12-31 19:08:28 +01:00
meew0
a0995c6fe7
Add a short comment to constructErrorCallback
2015-12-31 18:56:26 +01:00
meew0
415260d028
Rename "errCB" to "constructErrorCallback" to improve readability
2015-12-31 18:54:44 +01:00
Amish Shah
b82c318e96
Added option to count rate limits as errors
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`options.rate_limit_as_error`
2015-12-16 18:51:32 +00:00
Simon Schick
1a93f8638e
Forgot to expose userAgent is base client
2015-12-11 19:48:31 +00:00
Amish Shah
a789b1f396
reply no longer mentions in PM
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for much more fluent conversations in PM
2015-12-09 18:56:20 +00:00
Amish Shah
b59f2940e3
finalised revive
2015-12-06 20:19:30 +00:00
Amish Shah
d504406cfc
partially working autorevive
2015-12-06 19:30:32 +00:00
Amish Shah
41efef750f
Clarified options and added autoRevive option
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Useful when investigating potential option parameters
2015-12-06 19:11:59 +00:00
abalabahaha
de19475ae0
Attempted add/remove from roles
2015-12-05 12:13:24 -08:00
abalabahaha
ccc794229e
setChannelPosition
2015-12-05 10:29:12 -08:00
abalabahaha
a89938ed01
setChannelTopic, not setTopic
2015-12-05 10:04:00 -08:00
abalabahaha
559ed5f76f
More shortcuts
2015-12-05 09:43:11 -08:00
Amish Shah
e01b4eb114
v5.1.0 finalised bug fixes
2015-12-04 21:07:15 +00:00
Simon Schick
faa744b1e3
Use import/export since we are using babel, removed unused imports
2015-11-28 17:57:22 +01:00
Simon Schick
fd54dc4f1f
Fixed stack overflow in removeUserFromRole, removed redudant argument grouping, removed redudant error callback wrap
2015-11-24 03:27:56 +01:00
Simon Schick
0b1a165139
Prevent error swallowing
2015-11-24 03:21:56 +01:00
Simon Schick
c801dcff2b
fixed rejecting promise invoking callbacks
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reduces unneeded promise wrap
fixed cases where the first argument is callback was set despite success
added missing returns in awaitResponse
made defaults arrow functions, and commented out their defaults to prevent unsused vars
added missing returns for status functions
2015-11-24 02:48:05 +01:00
hydrabolt
cf33df18cf
Simplified awaitResponse
2015-11-21 21:25:28 +00:00
hydrabolt
d916e5719b
Fixed awaiting
2015-11-21 20:59:33 +00:00
hydrabolt
08544d3cd5
Documented new additions
2015-11-21 15:07:32 +00:00
hydrabolt
65698cf525
Added new functions
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setStatusIdle() - aliases setStatusAway
setStatusOnline() - aliases setStatusActive and setStatusHere
setPlayingGame() - uses GameID resolvable
2015-11-21 14:55:15 +00:00